﻿/*
 * Copyright (c) 2015-2016 Constantijn Evenhuis (blueprints@const.nl)
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */
using Blueprints.Editing;
using System.Collections.Generic;

namespace Blueprints.Validation
{
    internal sealed class ValidatedProperty : IValidatedProperty
    {
        public ValidatedProperty(string name, bool isRequired, string type, EditType editType, IReadOnlyDictionary<ulong, string> availableValues)
        {
            Name = name;
            IsRequired = isRequired;
            Type = type;
            AvailableValues = availableValues;
            EditType = editType;
        }

        public string Name { get; private set; }
        public bool IsRequired { get; private set; }
        public string Type { get; private set; }
        public EditType EditType { get; private set; }
        public IReadOnlyDictionary<ulong, string> AvailableValues { get; private set; }
        public IValidatedNode Node { get; internal set; }
    }
}